(M7)
@Flag(SpankChoirSafeword) @SystemMessage [Miss A]: You wanted a safeword #ReceptionChat
@Flag(SpankChoirSafeword) @SystemMessage [Miss A]: If you cant handle anymore just say "Cucumber" #ReceptionChat @CustomMode(cucumber, Goto, Safeword)
@SystemMessage [Miss A]: Miss Sadie is ready to see you.. #ReceptionChat @Goto(M7a,M7b)
(M7a)
@NullResponse @TempFlag(M7a) @Goto(CheckStatus1)
(M7b)
@NullResponse @TempFlag(M7b) @Goto(CheckStatus1)
(CheckStatus1)
@NullResponse @CheckFlag(M7FirstVisit) @SetFlag(M7FirstVisit)
@SystemMessage [Miss Sadie]: This is your first time with me @SetVar[M7Visit]=[1] #M7Chat
@SystemMessage [Miss Sadie]: You only need to know one thing.. #M7Chat
@SystemMessage [Miss Sadie]: I do accept apologies.. #M7Chat
@SystemMessage [Miss Sadie]: But only those made in cries of pain.. 'Evil Laugh' #M7Chat
@Flag(SpankzChoirLate) @NullResponse @Goto(SpankzChoirLate2)
@NullResponse @Goto(Start)
(M7FirstVisit)
@NullResponse @ChangeVar[M7Visit]=[M7Visit]+[1] @CheckFlag(SpankzChoirSkipped)
@NullResponse @CheckFlag(SpankzChoirLate) @Goto(Start)
(SpankzChoirSkipped)
@SystemMessage [Miss Sadie]: It's not a popular thing trying to quit..
@SystemMessage [Miss Sadie]: Dont do it again.. @Goto(Start)
(SpankzChoirLate)
@SystemMessage [Miss Sadie]: @RT(Well hello there mr. late,Hi little late slut,Gretting #SlaveName) #M7Chat 
(SpankzChoirLate2)
@SystemMessage [Miss Sadie]: @RT(If there is one thing I love more than a good spanking,One of the few things I enjoy more than spanking) #M7Chat
@SystemMessage [Miss Sadie]: It's an ass paying to be spanked #GNMLol #M7Chat
@SystemMessage [Miss Sadie]: This is your @ShowVar[M7Visit] time with me #M7Chat
(Start)
@SystemMessage [Miss Sadie]: @RT(I see no reason to waste any time..,Lets not drag this out..,Lets not delay this..)
@Flag(GagPunishment) @SystemMessage [Miss Sadie]: @RT(Fetch your gag and put it in.. - You may remove it after we're done..,Now I dont want too much noise from you #GNMGrin,No screaming..) @Wait(15)
@SystemMessage [Miss Sadie]: I need you to @RT(fetch,retrieve,find,get) your @RT(#ChooseSpankingImplement) #M7Chat
@SystemMessage [Miss Sadie]: When you have it just kneel down and present it with open hands #M7Chat
(SetVars)
@NullResponse @RapidCodeOn
@NullResponse @SetVar[StrokesPerRound]=[0] @ChangeVar[StrokesPerRound]=[StrokesPerRound]+[AuctionStrokes] //Defines an approximate of strokes per round
@NullResponse @ChangeVar[StrokesPerRound]=[StrokesPerRound]/[CornertimeLimit]
@NullResponse @SetVar[TotalSpanking]=[0]
@NullResponse @SetVar[SpankingCount]=[0]
@NullResponse @RapidCodeOff @Wait(#Random(20,55))
(M7PunishmentSpanking)
@NullResponse @ChangeVar[TotalSpanking]=[TotalSpanking]+[SpankingCount]
(M7PunishmentSpankingOver)
@NullResponse @If[TotalSpanking]>=[AuctionStrokes]Then(M7End)
@NotFlag(M7FirstRound) @SystemMessage [Miss Sadie]: #M7S1 @TempFlag(M7FirstRound) #M7Chat @Goto(M7PunishmentSpankinga)
@Flag(M7FirstRound) @SystemMessage [Miss Sadie]: #M7S2 @TempFlag(M7SecondRound) @DeleteFlag(M7FirstRound) #M7Chat @Goto(M7PunishmentSpankinga)
@Flag(M7SecondRound) @SystemMessage [Miss Sadie]: #M7S3 @TempFlag(M7ThirdRound) @DeleteFlag(M7SecondRound) #M7Chat @Goto(M7PunishmentSpankinga)
@Flag(M7ThirdRound) @SystemMessage [Miss Sadie]: #M7S4 @TempFlag(M7FutureRound) @DeleteFlag(M7ThirdRound) #M7Chat @Goto(M7PunishmentSpankinga)
@Flag(M7FutureRound) @SystemMessage [Miss Sadie]: #M7S5 #M7Chat @Goto(M7PunishmentSpankinga)
(M7PunishmentSpankinga)
@SystemMessage [Miss Sadie]: #SlaveName get over my lap and be ready.. #M7Lap @Wait(#Random(3,7))
@NullResponse @SetVar[SpankingCount]=[0]
(SpankingM7)
@NullResponse @If[SpankingCount]>[StrokesPerRound]Then(M7Count) @Goto(10,20,30,40,50)
(10)
@SystemMessage [Miss Sadie]: #SpankPlacingRight10 #M7OverLap 
@SystemMessage [Miss Sadie]: #SpankPlacingLeft10 #M7OverLap @Goto(SpankingM7)
(20)
@SystemMessage [Miss Sadie]: #SpankPlacingRight20 #M7OverLap 
@SystemMessage [Miss Sadie]: #SpankPlacingLeft20 #M7OverLap @Goto(SpankingM7)
(30)
@SystemMessage [Miss Sadie]: #SpankPlacingRight30 #M7OverLap 
@SystemMessage [Miss Sadie]: #SpankPlacingLeft30 #M7OverLap @Goto(SpankingM7)
(40)
@SystemMessage [Miss Sadie]: #SpankPlacingRight40 #M7OverLap 
@SystemMessage [Miss Sadie]: #SpankPlacingLeft40 #M7OverLap @Goto(SpankingM7)
(50)
@SystemMessage [Miss Sadie]: #SpankPlacingRight50 #M7OverLap 
@SystemMessage [Miss Sadie]: #SpankPlacingLeft50 #M7OverLap @Goto(SpankingM7)
(M7Count)
@SystemMessage [Miss Sadie]: How many strokes was that #SlaveName? #M7Chat @InputVar[SpankedCount]
@NullResponse @If[SpankedCount]=[SpankingCount]Then(M7Correct)
(M7Wrong)
@SystemMessage [Miss Sadie]: @RT(Thats wrong,Wrong,Incorrect,Thats incorrect,Nope,Sorry but that's not right..) #M7Chat
@SystemMessage [Miss Sadie]: The correct number was @ShowVar[SpankingCount] #M7Chat @If[SubStrictness]<[#Random(1,15)]Then(M7Forgive)
@SystemMessage [Miss Sadie]: I guess we have to start the round over #M7Chat @Goto(M7PunishmentSpankingOver)
(M7Forgive)
@SystemMessage [Miss Sadie]: Next time count correctly.. #M7Chat #MeritChangeNLow @Goto(M7PunishmentCorner)
(M7Correct)
@SystemMessage [Miss Sadie]: @RT(Correct!,Thats correct,Right!,Right on!,Thats right) #M7Chat @Goto(M7PunishmentCorner)
(M7PunishmentCorner)
@NotFlag(M7FirstRound) @SystemMessage [Miss Sadie]: #M7S1a #M7Chat @Goto(M7PunishmentCornera)
@Flag(M7FirstRound) @SystemMessage [Miss Sadie]: #M7S2a #M7Chat @Goto(M7PunishmentCornera)
@Flag(M7SecondRound) @SystemMessage [Miss Sadie]: #M7S3a #M7Chat @Goto(M7PunishmentCornera)
@Flag(M7ThirdRound) @SystemMessage [Miss Sadie]: #M7S4a #M7Chat @Goto(M7PunishmentCornera)
@Flag(M7FutureRound) @SystemMessage [Miss Sadie]: #M7S5a #M7Chat @Goto(M7PunishmentCornera)
(M7PunishmentCornera)
@SystemMessage [Miss Sadie]: Go to the corner #SlaveName #M7Chat
@SystemMessage [Miss Sadie]: Stay there until you hear my bell #M7Chat @SetVar[CornerM7]=[0]
(M7CornerTime)
@NullResponse @If[CornerM7]>=[CornertimeTimeLimit]Then(M7EndCorner) @Wait(#Random(25,70))
@NullResponse @ChangeVar[CornerM7]=[CornerM7]+[1] @Goto(M7CornerTime)
(M7EndCorner)
@SystemMessage [Miss Sadie]: Get back here! #M7Chat @PlayAudio[\GNMSounds\SpecialSounds\Bell.mp3] @Goto(M7PunishmentSpanking)
(M7End)
@SystemMessage [Miss Sadie]: #SlaveName ..
@SystemMessage [Miss Sadie]: I enjoyed our time together #M7Chat
@SystemMessage [Miss Sadie]: Though I'm not sure your #GNMAss did #GNMLol #M7Chat
@SystemMessage [Miss Sadie]: I'm sure it would make your #DomHonorific happy  #M7Chat
@SystemMessage [Miss Sadie]: If you took a photo of your #GNMAss and placed it in your humiliation folder #GNMGrin #M7Chat @TempFlag(SpankzChoirComplete) @CallReturn(CR\BackgroundMode\Punishment\PunishmentBaseEnd.txt)
@End
(Safeword)
@SystemMessage [Miss Sadie]: Oh my oh my @CustomMode(ModeText, Normal) #M7Chat
@SystemMessage [Miss Sadie]: Couldn't handle anymore huh? #M7Chat
@SystemMessage [Miss Sadie]: Well.. #M7Chat
@SystemMessage [Miss Sadie]: You used your safeword and that has meaning #GNMGrin #M7Chat
@SystemMessage [Miss Sadie]: First of all you now owe me a lot of gold #GNMGrin #M7Chat @TempFlag(SpankzChoirComplete)
@SystemMessage [Miss Sadie]: Cya slave #M7Chat @TempFlag(SpankChoirSafeword) @CallReturn(CR\BackgroundMode\Punishment\PunishmentBaseEnd.txt)
@End